Webhooks
Let Instruqt automatically send track data to your system.
This reference explains:
  • What webhooks are
  • The benefit of webhooks
  • The different use cases for webhooks
  • How to configure webhooks
  • Which webhook events you can consume

What are webhooks?

You can think of a webhook as a type of Application Programming Interface (API) driven by events rather than requests. So, a webhook allows one system to send data to another when a particular event occurs. Unlike APIs, where one system requests another to receive data.
Examples of webhook events are:
  • A track is started
  • A challenge is started
  • A track is completed

Why would you use webhooks?

With APIs, you frequently need to send requests to check if data is updated or if new data is available. With webhooks, you receive updated or new data automatically. And only when they occur. Therefore, webhooks are more efficient than APIs.

Instruqt and webhooks

Instruqt facilitates webhooks, which allows you to integrate your system with Instruqt. For example, Instruqt can send event data to your system when events occur like:
  • Sandbox created
  • Track started
  • Challenge started
And the sent event data can contain fields like:
  • track_slug
  • timestamp
  • participant_id

Use cases

Common use cases for applying Instruqt webhooks are:
  • LMS integration By processing Instruqt event data in your LMS, you can track your learners' progress in achieving their learning goals.
  • CRM integration By processing Instruqt event data in your CRM, you can track your potential customers' progress in experimenting with your software.

How to configure webhooks?

Webhooks are in private beta. Please contact support if you are interested in using this feature. Furthermore, the owner role is required to be able to configure webhooks.
You configure a webhook by setting an endpoint for the webhook. An endpoint is a URL at your end where Instruqt delivers event data.

Add an endpoint

🌐 Web UI
  1. 1.
    Open your browser and go to play.instruqt.com.
    ↳ Instruqt opens your Content page.
  2. 2.
    Click Webhooks. ↳ The Manage webhooks page opens.
  3. 3.
    Click + Add Endpoint and enter the URL which exposes your webhook.
    This URL must be publicly accessible.
  4. 4.
    Select the events you want to send to this webhook. Leave empty if you want to send all events to the webhook:
  5. 5.
    Click Create to add the endpoint.

View event logs and activities

You can view all events delivered, either successfully or failed, to your configured endpoints on the Logs tab. And the Activity tab shows a chart with the delivery attempt of the last six hours.

Edit an endpoint

🌐 Web UI
  1. 1.
    Open your browser and go to play.instruqt.com. ↳ Instruqt opens your Content page.
  2. 2.
    Click Webhooks. ↳ The Manage webhooks page opens.
  3. 3.
    Click the URL of the endpoint you want to edit.
  4. 4.
    Click Edit behind one of these items:
    • the URL
    • the Description
    • the text Subscribed events
  5. 5.
    Enter your change.
  6. 6.
    Click Save to store your change.

Test an endpoint

🌐 Web UI
  1. 1.
    Open your browser and go to play.instruqt.com. ↳ Instruqt opens your Content page.
  2. 2.
    Click Webhooks. ↳ The Manage webhooks page opens.
  3. 3.
    Click the URL of the endpoint you want to test.
  4. 4.
    Click the Testing tab.
  5. 5.
    Select the Send event of your liking.
  6. 6.
    Click Send example.

Delete an endpoint

🌐 Web UI
  1. 1.
    Open your browser and go to play.instruqt.com. ↳ Instruqt opens your Content page.
  2. 2.
    Click Webhooks. ↳ The Manage webhooks page opens, showing tabs for: • Endpoints • Logs • Activity
  3. 3.
    Click the URL of the endpoint you want to delete. ↳ Instruqt shows the Endpoints tab.
  4. 4.
    Click
    in the upper right to open the pop-up menu.
  5. 5.
    Click Delete in the pop-up menu.
  6. 6.
    Click Delete in the pop-up confirmation.
Verifying authenticity
Because your webhook endpoint is publicly available, anyone can impersonate the Instruqt platform by sending events to your endpoint.
Instruqt signs every webhook and metadata with a unique key for each endpoint to identify impersonated requests. You can use this signature to verify the event's authenticity.
See the Svix documentation for how to verify the event's signature.

Events and payload

The data sent about an event is known as the payload. Instruqt payloads are in JSON format. For example, the challenge_attempt event delivers a payload like this:
JSON
1
{
2
"challenge_id": "dxhrbpuvvia9",
3
"completed": true,
4
"invite_id": null,
5
"organization_id": "instruqt",
6
"participant_id": "tncb0s7cdkyu",
7
"timestamp": "2021-07-29T16:14:57.31297754Z",
8
"track_id": "rzwlxtp92ted",
9
"track_slug": "getting-started-with-instruqt",
10
"type": "track.challenge_attempted",
11
"user_id": "gOGhYjyoPJhINJFOugIgiL4pdzu2"
12
}
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Events

Instruqt events are grouped at the following levels:
  • Track
  • Sandbox
  • Review
The following tables show the events per group and the corresponding fields in the payload.

Track events:

Event
Description
track.started
A user starts playing a track
track.completed
A user completes a track
track.cleaned
The platform cleaned the sandbox
track.challenge_attempted
A user submits a challenge attempt
track.challenge_setup
The platform initialized a challenge by executing the setup script
track.challenge_completed
The user completed the challenge
track.challenge_started
A user starts a challenge
track.challenge_cleaned
The platform cleaned a challenge by executing the cleanup script
track.skipped_to_challenge
A user skipped to a challenge
track.stopped
A user or the platform stopped a track
Track payload fields:
Key
Value
Type
track_id
The track identifier
string
track_slug
The track URL identifier.
string
organization_id
The identifier of the organization this track belongs to
string
timestamp
Instant the event occurred
string
participant_id
The identifier of this user's unique play of the track
string
invite_id
The invite the user claimed to gain access to this track, if any
string | undefined
user_id
The user identifier
string
mode
The current play mode
platform | embed | ci
custom_parameters
The custom parameters for this play
object | undefined
Additionally, challenge events can contain the following payload fields:
Key
Value
challenge_id
The ID of the current challenge.
challenge_index
The index of the current challenge.
total_challenges
The total number of challenges for a track.

Sandbox events:

Event
Description
sandbox.creating
The platform starts creating a sandbox
sandbox.created
The platform created a sandbox
sandbox.failed
The platform was unable to setup the sandbox
sandbox.cleaned
The platform cleaned the sandbox
Sandbox payload fields:
Key
Value
track_id
string
organization_id
string
timestamp
string
participant_id
string
invite_id
string | undefined
user_id
string
mode
platform | embed | ci
custom_parameters
object | undefined

Review events:

Event type
Description
review.created
A user created a track review
review.updated
A user updated a track review
Review payload fields:
Key
Value
Type
review_id
The identifier of this review
string
track_id
The identifier of the reviewed track
string
organization_id
The identifier of the organization this track belongs to
string
user_id
The identifier of the user leaving a review
string
score
The score
int
content
The written feedback, if any
string | undefined
Advanced: Enriching events

Example: Sending events to Zapier

Zapier is a no-code automation platform that can intermediate through webhooks between Instruqt and your system. In a Zapier setup, Instruqt sends the webhook payload to Zapier, and Zapier passes the payload through to your system.
Follow these steps to create a Zap for an Instruqt webhook:
Zapier
  1. 1.
    Create a new Zap.
  2. 2.
    Configure the Webhooks by Zapier trigger.
  3. 3.
    Select the Catch Hook trigger.
  4. 4.
    Copy the Custom Webhook URL that Zapier created for the Catch Hook trigger.
  5. 5.
    Go to Instruqt and add an endpoint with the copied URL.
  6. 6.
    Start a track in Instruqt.
  7. 7.
    Go back to Zapier and click Test trigger to check if Zapier found a request. Zapier should show an Instruqt payload.
  8. 8.
    Configure any Action in Zapier to pass through the Instruqt payload to your system.